The case for growing the 16-inch
No Glove Softball game…
…the greatest form of
baseball ever devised:
· Eliminate walks and strikeouts by pitching to your own team. This eliminates petty bickering at umpires on proper calls for balls, strikes, illegal pitches, etc.
· To keep the action moving, have a rule that the batter only gets 2 pitches to hit a fair ball, or else the batter is out, so the batter is more encouraged to take a swing.
· Involve more players by using a continuous batting order, which means the entire roster gets to bat whether they are playing in the field or not.
· Reduce forfeits by allowing teams to play with as few as seven players because you don't need to field a pitcher or a catcher.
· Optional: You can also choose to allow extra fielders such as a defensive pitcher, 4th outfielder or an extra infielder behind second base.
· Optional: reduce blowouts by using a 5-run limit to the amount of runs scored per inning except for the final inning, which has no limit.
In summary, players will have
many more at-bats per game with this format without using up too much time. The
action will be so continuous that it will only take about one hour to finish a 9
inning game. During that hour there will be very little standing around because
the ball will constantly be in play, so more players will be involved, and that
leads to having a lot more fun.
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